nebula1734:

Every once in a while I will discover the Outer Wilds soundtrack. It is so fucking good and (most of) it makes you feel so warm and good. It makes me reminisce, feel calm, and just generally really chill.

It is 02:30 and even though I have class tomorrow morning, I’m just listening to this masterpiece.

No clue who heard “science fiction space exploration” and thought “Banjo, bongos, whistling, piano, and woodwind” (actually I do, cheers to Andrew Prahlow) but it is such a vibe.

nmpositive:

Watched a YouTube of the old SEGA arcade game ALIEN STORM, thought it would be fun to cap and tidy up the van logo from the intro. I have a bigger version I might stick on a tee next time I have a coupon 😅

videogamesdensetsu:

The Sega Digitizer System, a tool used by graphic designers in late 80s/early 90s.
According to former Sega graphic designer @AGE43, it was attached to a NEC PC-98 with an HDD. Since the Mega Drive was based on the System 16 arcade board, the Digitizer System could be used with both hardwares.
An earlier version was used to develop System 1 games (Pitfall II). At least 3 versions were made: Digitizer System I, II and III.

Some of the games featured above:
1) Pitfall II (Arcade/System 1 – 1985)
2) Fantasy Zone (Arcade/System 16 – 1986)
4-6) Golden Axe II (Mega Drive – 1992)

Sources:
Beep! – April 1985
Arcades 7 – April 1988
Mega Force 4 – January 1992
https://twitter.com/Tonya_Plan/status/765978896768442368
http://p.twipple.jp/zegSe
http://p.twipple.jp/mQpJT
http://www.smspower.org/forums/15288-SegaDigitizerSystemGameDevelopmentIn1986NHKTVProgram