You are no longer New York. You are nothing. You are excommunicado. And as such, you no longer need the services of a concierge.
JOHN WICK: CHAPTER 4
dir. Chad Stahelski
Why does this look like a cutscene in a Kojima game
You are no longer New York. You are nothing. You are excommunicado. And as such, you no longer need the services of a concierge.
JOHN WICK: CHAPTER 4
dir. Chad Stahelski
Why does this look like a cutscene in a Kojima game
I don’t know yet if Death Stranding does this, but I’ve come around to respecting Kojima and his teams for the sheer volume of background history they just dumped into their games, sometimes as optional text, often as unskippable exposition by people with no time to stand around and chat.
Like as a player and reader yes I will sit here and do this, but as a project manager type I’d be supremely annoyed to see that Hideo spent this sprint writing the complete history of the rise of the nanoclass instead of the dialogue required for the scene between Unquenchable Marmoset and President Mads Mikkelsen.
Why is Snatcher so good? Why is Snatcher so good! No one can fully explain why Snatcher is so gotdang good.
Why is Snatcher so good? Why is Snatcher so good! No one can fully explain why Snatcher is so gotdang good.