I found the Uncut Gems of Goosebumps and I hate it.
Everyone talks about the fear of Japan’s influence on American kids in 80s media but no one mentions the tremendous impact of Canada’s wilderness in TV shows of the 90s.
I was thrilled to have documented credits for a video game that includes this category.
Taken from the Tumblrifitwerestine. They take classic/modern day horror movies and shows and give them the R.L. Stine treatment. A wonderful blog to go check out. These are some of our favorite ones.
(Left to Right)
1) Jaws 2) The Shining 3) Cabin in the Woods 4) Evil Dead 5) Carrie 6) Tremors 7) The Thing 8) Nosferatu 9) Psycho 10) Rocky Horror
The culmination/exorcism of my 2022 Goosebumps mania.
PSA that you better hurry if you wanted to want this series on Netflix. It goes away after November 18th. This is the only platform that has the full series available to stream without paying to rent it.
That Van Helsing sure takes his sweet time but I respect the dedication to the process. And now I see why everyone wants to make Mina Harker the star of her own thing because these fellas hog up way too much of the action.
Alternate universes is part and parcel for Star Trek, and this series of novellas seems to have arrived at a time when authors were keen to meld those universes and pepper in some “what if…” scenarios. I like that this one gives T’Pol a proper due.
The whole thing, just all of it. What a read and especially good timing as I was just in one of those former silver towns that were built on the slave labor from local people. The house is so richly described that I can still walk through it when I close my eyes.
A shockingly good game based on the Goosebumps license. It captured a really mellow, spooky atmosphere and wasn’t interested in rushing the player along. Just the kind of game I’d hope to see and I’m glad we at least got a couple of these meaty adventure games in the series.
Some potential in the second level (see the aforementioned note on pacing), but the first and third levels drop the ball a bit. I don’t need FNAF scares in a video game based on children’s lit.
Reading Goosebumps books in which the protagonists are always 12 years old got me thinking about that age. It’s marked by a single experience.
Sometime near the end of the sixth grade school year, we were all lounging about in class, including the teacher. It was late in the school day. The distinct orange glare of the afternoon sun bathed the classroom in that hazy light that makes it hard to concentrate on classwork anyway.
Most students were just hanging out and chatting, which does feel like the kind of rare opportunity any kid would take advantage of when most of class is structured and quiet. But for some reason, I decided it was a good time to sit and read a book. I can’t tell you what had me so engrossed but I was truly gone in this book, having developed this ability to shut out the world and focus on the story in front of me. I sat there reading and failed to notice that the classroom had suddenly gone quiet. They sat enraptured as a girl whose name I forget approached me, slowly it seems, waited for the right moment, then briefly sat on my lap before exploding into laughter along with everyone else in the class. She blushed and got up right away, but the laughter rolled on, including from my teacher’s desk. Besides a sense of shock in the moment, I don’t remember my own reaction. I can only assume I put the book away and whiled away the rest of the afternoon until class was over.
Not coincidentally, I remember losing interest in reading books around then and through all of middle school. I don’t know if this experience really made me stop reading, but I’m sure it was a brick in the wall built mostly by puberty.