New Fiction 2022 – March

The Bible, Douay-Rheims, Complete – “Deuteronomy” ed. Richard Challoner (1752)

More repetition of mostly the same rules and laws from Numbers and Leviticus, but now we see just how wrathful God gets about his flock going astray. He knew exactly what would happen and fully expected that the Israelites would gripe and fall in with the false idols of the natives of the promised lands. It’s basically a demonic horror villain promising all the ways he’s going to make you suffer. I just feel bad for Moses, who tried real hard to keep a society of people in good standing with the Lord but they were just not gonna have it.

The Bible, Douay-Rheims, Complete – “Josue” ed. Richard Challoner (1752)

I gotta say, I look forward to these shorter books after the long stretches. Josue is believed to have been written by the man himself except for a few final verses added on after his death, an interesting sidenote in this revision. In content, it’s mostly another inventory of the people of Israel and Josue’s role as executor of God’s estate after the Israelites swept through and killed most of the natives. The Old Testament seems to be mostly rules, inventory, and promises of horrible pain and death.

The Fall of Terok Nor by Judith & Garfield Reeves-Stevens (2000)

This first part of a trilogy delivered on classic characters in their element, though the authors made some weird choices around characters expressing their attractions and it made some dialogue and behaviors feel out of character.

The War of the Prophets by Judith & Garfield Reeves-Stevens (2000)

Then the second part of the trilogy goes off-the-wall ape-shit in its plot. It really is a mind-boggling series of events with some especially gruesome moments of violence. Not bad, per se, but taking the characters out of their element really threw me for a loop. It reminds me of many a middle entry that just isn’t particularly pleasant because bad things are happening to characters I know and it won’t be resolved until the third part.

Inferno by Judith & Garfield Reeves-Stevens (2000)

The time travel element hits hard in the ending of this trilogy of novels, and although they get long-winded at times, it’s fun when characters are trying to use technobabble to explain time travel mechanics and paradoxes woven into the many wild layers of shenanigans. But this one ends the horrifying stuff that happens in the previous book and brings everyone back to Deep Space Nine, which I very much appreciated. It’s maybe too neat an ending considering everything they experience, but it’s also where they needed to be since this all takes place in the latter part of the sixth season of the show.

“Giraffes Explained” by Tim Andraka (2022)

Ah, I knew there had to be a logical explanation.

“I have been hired to clean the wizard tower” by tart (2022)

Tough job, but it’s a living.

“白圈 White Ring” by Woshibai & trans. Guandi Wu (2022)

What an immensely confusing experience is childhood.

“Platformer Practice” dev. Itizso (2020)

Love a good girder hop.

Fox’s Peter Pan & the Pirates dev. & pub. Tiger Electronics (1990)

I have never completed a LCD handheld game and I don’t know that I’ll ever achieve this again.

The Young Indiana Jones Chronicles dev. Chris Gray Enterprises & pub. Jaleco (1992)

Nintendo hard still applies to this game from quite late in the life of the NES, but it may be the most mechanically fun of the various games based on Young Indiana Jones. I’m still wondering if this deserves more praise than it seemed to receive in its time.

Instruments of Chaos Starring Young Indiana Jones dev. Brian A. Rice, Waterman Design & pub. Sega (1994)

Whereas this second 2D platformer tried for some technical feats and really just falls flat with its bonkers physics and controls. The very long list of testers guarantees that the issues were noted and this was the best they could do in what I can only assume was a very short development period.

The Adventures of Young Indiana Jones: Revolution dev. Riverdeep, Asylum Entertainment  & pub. LucasArts (2007)

I was trying to remember if Flash was still relevant for game development in 2007, and I think it was on its way out then. I still harbor some nostalgia for the vector visuals.

The Adventures of Young Indiana Jones: Special Delivery dev. Riverdeep, Asylum Entertainment  & pub. LucasArts (2007)

Someone decided the first game was too easy and cranked up the difficulty of the dexterity challenges, which is an odd choice for slow-paced games based around adequately preparing for long journeys a la The Oregon Trail and answering historical trivia questions.

The Adventures of Young Indiana Jones: Hunting for Treasure dev. Riverdeep, Asylum Entertainment  & pub. LucasArts (2008)

While mechanically these simple dialogue and mini game assemblages aren’t very interesting, their edutainment factor is impressive. I really did learn some history each time a character asked me for some obscure detail about war machines or tribal rituals.

Robot Carnival – “Opening” dir. Katsuhiro Otomo & Atsuko Fukushima (1987)

An opening to behold.

Robot Carnival – “Franken’s Gears” dir. Koji Morimoto (1987)

Animating any mechanical object must be someone’s special hell.

Robot Carnival – “Star Light Angel” dir. Hiroyuki Kitazume (1987)

Journey with me.

Robot Carnival – “Deprive” dir. Hidetoshi Ōmori (1987)

If you fight and you fight then you will only fight.

Robot Carnival – “Cloud” dir. Manabu Ōhashi (1987)

Continuation is the curse we fail to acknowledge.

The Batman dir. Matt Reeves (2022)

A freak indeed.

Gangubai Kathiawadi dir. Sanjay Leela Bhansali (2022)

Look out for the ones beside you.

Compartment No. 6 dir. Juho Kuosmanen (2021)

The darkness of the everyday makes me more apprehensive than the terrors we avoid.

Umma dir. Iris K. Shim (2022)

A slap in the face of this wayward child.

The Outfit dir. Graham Moore (2022)

A little less polished and this could’ve really hit hard.

X dir. Ti West (2022)

When you’re alone and alone and alone, your world is the only and the others don’t belong.

Sweet Smell of Success dir. Alexander Mackendrick (1957)

There’s no stopping what can’t be stopped.

The Changeling dir. Peter Medak (1980)

A certain kind of horror hero who doesn’t acknowledge the fear.

Re-Animator dir. Brian Yuzna & Stuart Gordon (1985)

This insistence on forever.

Everything Everywhere All At Once dir. Daniels (2022)

The other you pokes you on the shoulder.

La Mujer Murcielago dir. René Cardona (1968)

Yes! The existence of the thing demands its preservation.

The Lost City dir. Aaron Nee & Adam Nee (2022)

It always ends inside the tomb, don’t it?

Infinite Storm dir. Malgorzata Szumowska (2022)

What is the weight of a life to you? Does it ever get too heavy?

Mighty Max (1993-1994)

I always remembered the final episode as a particularly clever way to end a syndicated animated show that would mostly be watched out of order. And considering that this show was made to advertise toys to kids, it’s a surprisingly mature and dark look at the ol’ hero’s journey.

I’m excited to finally get to the scene

during my Spanish rewatch

where Nog explains why he wants to join Starfleet. It’s one of my favorite scenes in the series. Nog sounds a little too young and Sisko is scary for a moment there, but the Spanish dub cast still go for those emotional highs.

See you next time when I’m watching this again but in Italian.

dwobbit-under-the-mountain:

sonnetscrewdriver:

That’s the face you make when you’re the product of a democratic socialist utopian culture where the very concept of currency no longer exists and they’re still somehow not paying you enough to deal with this shite.

Scotty experiences a microagression and momentarily contemplates the potential political and diplomatic ramifications of murdering the only Vulcan on board a Starfleet flagship – 2256, colourised.

curseworm:

by far the best part of grocery shopping is the little babies. i was carefully selecting mushrooms when i felt upon me a piercing gaze and looked up to see a very chubby and very red-cheeked baby staring intently at me from a grocery cart with a slightly furrowed brow, hand clutching an apple for dear life. i wiggled a mushroom at her and she gasped and kept staring. i turned back to the mushrooms and heard a shriek. i turned around and the baby stared in anticipation. i wiggled another mushroom and she shrieked again in delight. she looked down at the apple in her hand, considering it for a moment. fair-minded as she was, she decided it would only be right to wiggle produce at me in return, and she held up the apple and shook it with all her might. i think i could live forever now

I’m excited to finally get to the scene during my Spanish rewatch where Nog explains why he wants to join Starfleet. It’s one of my favorite scenes in the series. Nog sounds a little too young and Sisko is scary for a moment there, but the Spanish dub cast still go for those emotional highs.

See you next time when I’m watching this again but in Italian.

herheadinfilmspodcast:

Homage to Edvard Munch and All My Dead Children (Tracey Emin, 1998)

In 1998, Emin had travelled to Norway to take part in a TV programme about art. She was in a bad way: she had just had a miscarriage and was in emotional turmoil in the aftermath. They had been filming at Munch’s country home in Åsgårdstrand, which overlooks the Oslo fjord. At dawn one morning, Emin walked to the end of a small jetty and lay down. As the sun came up, she made a video of herself, curled up and howling. She gave it the title Homage to Edvard Munch and all my dead children. Making the video was cathartic: she realised that, as an adult, she had never properly screamed. For the first time, she was fully expressing her broken heart, her loss and sadness in a way that was at once primal and therapeutic.

– Royal Academy of Art