b0tster:

Super exciting Bloodborne Kart dev post today, seeing that I worked on the post battle results screen today, meaning that we now have a first playable for battle mode!

On top of that I also fixed some bugs, like the bug where deaths from rope molotov mines didn’t count towards score, or the order of operations bug which resulted in AI karts not using their power ups in specific instances.

This all leads to a fully functional and competitive game loop in this team-based battle match. Which team do you think will win? Place your bets before watching!