{"id":328,"date":"2011-03-01T05:00:00","date_gmt":"2011-03-01T05:00:00","guid":{"rendered":"http:\/\/www.goodolvic.com\/victorromero.co\/328-2\/"},"modified":"2025-02-25T21:09:46","modified_gmt":"2025-02-26T05:09:46","slug":"328-2","status":"publish","type":"post","link":"http:\/\/www.goodolvic.com\/victorromero.co\/328-2\/","title":{"rendered":""},"content":{"rendered":"\n<p class=\"has-normal-font-size\"><b>Test Lead &#8211; Experis &#8211; 2011-2012, 2015<\/b><\/p>\n\n\n\n<p class=\"has-normal-font-size\">Following the Oregon trail.<\/p>\n\n\n\n<p class=\"has-normal-font-size\">Salaries remained stagnant all through the recession and I began to look elsewhere for opportunities in video games. A friend who had just moved to Oregon suggested I apply for a role at a company called Experis, which focuses on game test contracts with first-party publishers.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p class=\"has-normal-font-size\">I applied and was happy to have been hired from a single phone call! I moved to Portland and found myself in a Software Test Engineer role on a project called <i>Kinect Rush<\/i>. It was my first time working on a game that utilized the Kinect peripheral, and I quickly learned that testing on a game that requires one to move around constantly is a great way to get in shape. This was also an opportunity to learn a different set of game test plan guidelines that were more akin to what test engineers execute on non-game projects. I took on a couple of smaller projects in the STE role and once again learned that it\u2019s best to remain flexible to adapt to widely varying project timelines.<\/p>\n\n\n\n<p class=\"has-normal-font-size\">My time as a Test Lead at Experis was short, but it allowed me to delve into such areas as automated testing and data-driven test plans, which have often been luxuries at other companies due to the software engineering resources required to create builds with the proper instrumentation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Test Lead &#8211; Experis &#8211; 2011-2012, 2015 Following the Oregon trail. Salaries remained stagnant all through the recession and I began to look elsewhere for opportunities in video games. A &hellip; <\/p>\n","protected":false},"author":1,"featured_media":329,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"image","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/posts\/328"}],"collection":[{"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/comments?post=328"}],"version-history":[{"count":4,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/posts\/328\/revisions"}],"predecessor-version":[{"id":543,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/posts\/328\/revisions\/543"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/media\/329"}],"wp:attachment":[{"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/media?parent=328"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/categories?post=328"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.goodolvic.com\/victorromero.co\/wp-json\/wp\/v2\/tags?post=328"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}